The Umbra takes the hit for both, making it one of the few ways to survive a total board reset and a level of protection youd usually only find among the top MTG staples
Thought Vessel is second best, but when youre competing with something that isnt a spell and cant be countered, runner-up is pretty good
I prefer to build decks that can slow down everyone while still advancing their own gameplan with one spell per turn
A card like Tergrid, God of Fright gives us immense value in combination with cards that say each opponent discards a card or sacrifices a creature. Casting Tergrid and following with a planeswalker like Angrath, the Flame-Chained or something like The Eldest Reborn is back-breaking
The card is efficient enough to make a lot of different shells
If the enchanted creature gains an ability after Trickster's Elk becomes attached to it, it will keep that ability