However, the power of this card late game came from being exactly what you wanted: a way to refuel your hand and get out of damage range
This is hugely powerful and flexible, allowing you to remove a powerful opposing character from play or even one of your own, if its running low on Willpower, just as a few examples of how you can use this ability
The bounce, as we've learned, is almost more of an upside than a drawback
If you kick Aggressive Sabotage, it deals 3 damage to that player in addition to making them discard two cards, not instead of making them discard two cards
For example, if we look at a card like Mindbreak Trap, it says exile any number of target spells. It would be to powerful if you could exile any number of creatures on the battlefield, so this only refers to cards that are on the stack
Maybe you chose the rogue class in a game like Dragon Age