A better solution is to play primarily dorks which get you value upon casting or death so you are not losing as much to creature removal
Since Hand Traps are so present in Yu-Gi-Oh!, the ability to get rid of them before you start your main plays is fantastic
Aside from the packs, The Pokemon Company sent three theme decks, too
Characters mentioned were Pluto , Perdita from 101 Dalmations, Kit Cloudkicker from TaleSpin, Jim Hawkins from Treasure Planet, and more from the RLS Legacy crew
And don't sleep on that "Reflection" type addition it's the kind of seemingly innocuous detail that inevitably becomes relevant in some janky combo down the line
It will most likely never happen, but if you can high roll your life and guess what is in it, you could make your leader 13,000 power during your opponents turn