If they dont try to ramp their lands or simply get a slow start, this card might sit in your hand gathering dust, or you might have to play it to free up space in your hand before it can be used in response to a ramp effect or fetchland
Also, this with four-drop Blue's Renari, Merchant of Marvels is very strong since they'll be flash and two fewer and in Simic and colorless there are a strong 69 options that are very powerful for your consideration
Toph, the First Metalbender + Blossoming Tortoise + Basalt Monolith Toph, the First Metalbender lets the cost reduction on Blossoming Tortoise count with Basalt Monolith for an easy repeatable source of
At the very least, you can always cast Teferi's Protection so you can safely go to the bathroom while the rest of the turn plays out
Here are all the pulls from both packs I got: As you can see, lots of dual lands, Commander staples, crazy expensive cards, and other alternate art rarities
Congregate Rarity: Uncommon TYPE: Instant SUBTYPE: - CMC: 4 Mana cost: USD: $0.18 EUR: 0.13 TIX: 0.04 EDHREC RANK: 5585 Target player gains 2 life for each creature on the battlefield