This section is just to give you an idea of how Commander archetypes may differ from other archetypes
Credit: Wizards of the Coast Essence Channeler BPhillipYork: Wow this is so pushed from former 2 cost get a +1/+1 when you gain life
While Mystical Cards of Light can be situationally useful in a deck that can afford to give up a Spell & Trap Card Zone, it may not see widespread play due to its limitations compared to more powerful draw cards in the game
It can even be two of the same card
Whenever Cecily, Haunted Mage, you draw a card and you lose 1 life
While you control a monster, except "Hoopa Unbound, Lord of Dimensions", that was Special Summoned from being banished, this card cannot be targeted for attacks and is unaffected by other cards' effects