On entry, it brings back a goblin from the graveyard, giving you steady value
maybe dont run Armageddon though lol Multipurpose Removal When I build a deck, I try to follow the Commander Deck Building Template by including 10x 13x pieces of removal with the ability to handle all types of permanents, not just creatures
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The ability triggers, so I have to sacrifice two permanents
Lets wrap things up with some cards that almost made the list: Winds of Abandon (Modern Horizons) While a sorcery speed Path to Exile for 2 mana isn't incredible, the overloaded version of this spell can be absolutely back-breaking, especially against decks with few basic lands