This is one of the biggest quality-of-life upgrades when moving from Duel pacing to pod pacing
Alhammarrets Archive Alhammarret's Archive doubles the amount of life youd gain in any single instance, as well as doubling the number of cards youd draw outside the first draw in your draw step
The biggest downside here is the triple green as in limited it can sometimes be hard to produce that exactly when you need to I always love a big ol green creature that gains me life when it ETBs, because it allows slower decks to stabilize
Urza, Lord High Artificer on the other hand, frequently sees play in the command zone, and I think his salt is almost entirely due to how easily breaks the symmetry of cards like Winter Orb and Static Orb
This principle is made up of several facets that will be explained now: No significant budgetary restrictions - Even if you can't afford some of the high-end cards that see frequent play in cEDH, proxying those to bring your deck to full power is a very good thing to do
Celestial Kirin Our first venture to Kamigawa gave us plenty of interesting commanders, and Celestial Kirin has some interesting utility