There are also few ways to interact with the mechanic which is another issue on its own
There are also cards that are pushing the power barrier but either dont have a home or are a bit difficult to make work like Battlefield Thaumaturge, Sage of Hours, and Prophetic Flamespeaker
Beregond of the Guard can absolutely turn your army of humans into an unstoppable force that can run over your opponents
Tapping down somebodys board while bouncing a permanent can handle two threats with one stone, and of course, you can mix in the counterspell and card draw for endless combinations of value with this classic blue command
(See twiddle .) The one exception is when it "freezes" creatures
There's a naivety to it all, and even though it comes off as a bit goofy (2000's motion capture was still pretty flimsy), it's touching all the same