For that to be the case, each card would somehow have to be able to look at the surrounding cards, see that they are the same type as itself, and move itself away from them
Creature Artifact - Avatar Phyrexian Color tag templates(None) Warteye Witch Whenever this creature or another creature you control dies, scry 1
Trading back and forth defines Amonkhets games, with both players trying to eke out incremental advantages in life and in cards
Some of those cards were pulled aside and stamped with the Edition 1 logo before distribution
In an ideal world, you drop Nissa on turn four (having ramped up to five mana), use her +1 ability to slap a defender on the board, and then wait for the turn to come back around to you
It works beautifully with cards that force sacrifice, especially in multiplayer: Butcher of Malakir, Plaguecrafter, or The Meathook Massacre