but you also need a good number of flashback cards and ways to mill yourself
In Modern, it is combined with my number 7 pick of Underworld Breach to win games in Modern

Personal Top 10 Lands of Each Author Andrea Piemonti Fetch Lands Shock Lands Urzas Saga Fast lands Cavern of Souls Triomes Boseiju, Who Endures Otawara, Soaring City Inkmoth Nexus Bounce Lands Sebastian Rosenauer Fetch Lands Shock Lands Urzas Saga Fast Lands Boseiju, Who Endures Triomes Cavern of Souls Canopy Lands Check Lands Valakut, the Molten Pinnacle Ricardo Silva Fetch Lands Urzas Saga Boseiju, Who Endures Tron Lands Cavern of Souls Valakut, the Molten Pinnacle Triomes Inkmoth Nexus Bounce Lands Otawara, Soaring City Sven Stolz Fetch Lands Shock Lands Urzas Saga Boseiju, Who Endures Triomes Fast Lands Canopy Lands Cavern of Souls Valakut, the Molten Pinnacle Den of the Bugbear Zen Miyaji-Thorne Fetch Lands Shock Lands Urzas Saga Cavern of Souls Boseiju, Who Endures Canopy Lands Inkmoth Nexus Valakut, the Molten Pinnacle Otawara, Soaring City Fast Lands All Articles from the Series Best Cards in Modern Multicolor [2022] We asked our seasoned team of authors a tough question: What do they think are the best ten multicolored cards in Magic the Gathering's Modern format

Im including a fair number of other cards that can help protect Kenrith from removal spells: Nim Deathmantle is an old favorite, but often its hard to leave open four mana to recover a creature that died, but then not have that mana get wasted if you dont need Nim Deathmantles triggered ability
The main deck we are going to look at here with keep that Vileplume problem in mind is Gardevoir & Sylveon GX
Being able to cycle your entire hand and produce a ton of mana seems pretty busted, especially with such a flexible casting cost