Colossal Cosmic Conglomerations Unsurprisingly, an archetype themed on assimilating is also Fusion-based deck
Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card
banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
I thought (paresthesia) Inevitably, since the main purpose is to keep things in check, it's a bit dangerous to carelessly activate permanent, field, and P-zone cards
change it to Defense Position and equip it with this card
Loki, Lord of the Aesir X DARK Level 10 [ Spellcaster / SynchroEffect ] ATK 3300 DEF 3000 1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it