It's great a as 1-drop because people won't often block with their bigger 1 or 2 drops because of fear that just swell into 3/3 and kill their dork while your Rootwalla lingers
Since a lot of commanders have powerful activated abilities, it seems hilarious to steal effects like Kenrith, the Returned King
When compared with the likes of Kenrith, the Returned King, Najeela, the Blade-Blossom, and Morophon, the Boundless, you can see how Jared doesn't offer a whole lot
Animar only asks that you play creatures and leaves the rest to your imagination
Helper cards are especially useful at Limited events, prereleases, or casual tables where someone asks, "Wait, what does this emblem/token/dungeon do again?" for the sixth time during a game
We wanted to have at least one battle that had an Equipment on the back, and New Capenna felt like a good fit for this