Ive got some easy wins this way, hopefully you will get them too
The middle-game always proves to be the most tense and complex, as both players tend to have a handful of characters in play and must decide between questing to gain points and challenging to slow the opponent down
C13 introduced some mechanics specifically built for Commander, like tracking how many times a single commander card has been cast and interesting ways to move commanders out of the command zone
While inside a park, a suspect examined the cards and pretended to pay, then pepper-sprayed the victim and fled with the collection toward a vehicle containing two additional suspects
Also, like Losheel, you can make tokens instantly to draw each opposing turn too, only that's easier since so many token makers like Raise the Alarm are instants already, and lands will make tokens like Castle Ardenvale
What Is a Shadowless Pokemon Card