Picking a commander for your Bracket 2 Magic: The Gathering Commander deck doesnt have to be a hard pick
A flying Realmwalker that also gives your other permanents hexproof is just really, really good
Then, you'll have access to multiple triggers on each of your turns, hence shining even more in the aforementioned linear, aggro decks
If we have a third land in hand, however, we also have any of the one-drops as hits, and even Wild Slash (though if we have another one-drop in hand and our opponent has no creatures, we might decide not to cast it)
This allows the newly spoiled Rad Storm card to play a similar double-duty role that the Rad Counter mechanic was intended for
If you can't, you can't cast Hex