You don't need to filter and dig for lands when you just get another one effectively free and so these are fantastic in those two land hands
Newfound Adventure Farseek is a great ramp spell that big green decks will want
The low strength is pretty standard for Amber cards, but at least she's inkable if you need something else to play instead
While Alesha recurs creatures in the throes of combat, Terra does so after she connects
There are a few aspects that hold it back from being more complex and competitive, namely a lack of card draw and ways to mount a comeback and counter the opponent, but those issues may be alleviated as the game evolves
From a hellbent Rakdos deck that drops its hand to a powerful W/U control deck that wants to ensure its land count, to an Armageddon or Wildfire deck that would love to bring back some lands after they are killing, this thing is swimming with combo potential