The cycle cost is a little expensive at four mana, but when its cycled you create two Treasure tokens, which goes a long way towards casting Sauron ahead of curve
You can play as many fetchlands as you want from the graveyard, and unlike Crucible of Worlds or Ancient Greenwarden, its not getting removed permanently since it lives in the command zone
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Dragon Tempest converts Dragons into damage
For extra chaos, flip a coin to make your choice: heads for artifact, tails for enchantment, and both if the coin lands on its edge
Those that learn Magic through Avatar: The Last Airbender might never see the unique bending mechanics recreated, but will recognize convoke, flicker, temporary red ramp, and land animation when they inevitably show up on new Magic cards as ways to relate to waterbending, airbending, firebending, and earthbending