In a well-constructed deck, youll hopefully meet this requirement to get some real power players ready for action
8 The First Chapter - Aurora And Simba - Steel/Sapphire The objective worst of the original three starter decks is an incredibly fun one to play
If you have a Commander with a brutal attack trigger, giving your threat Indestructible along with a weak creature on your opponents side, then blowing up everything else can be a huge swing in your favor
Slotted into the right synergy decks, they're nifty tools to have at your disposal
2x Flounder, Voice of Reason 2x Goons, Maleficent's Underlings 2x Magic Golden Flower Cost 2 Cards 3x Aurora, Regal Princess 3x Coconut Basket 2x Frying Pan 2x Gramma Tala 2x One Jump Ahead 2x Prince Eric 2x Ransack Cost 3 Cards 2x Hercules, True Hero 2x Jasmine, Disguised 2x Kristoff, Official Ice Master 3x Mickey Mouse, Detective 2x Smash Cost 4 Cards 3x Aurora, Briar Rose 3x Maleficent, Sinister Visitor Cost 5 Cards 1x Aurora, Dreaming Guardian 2x Beast, Hardheaded 1x Grab Your Sword 1x Maleficent, Uninvited 2x Simba, Rightful Heir Cost 6 Cards 2x Mufasa, King of the Pride Lands 1x Scar, Mastermind Cost 7 Cards 1x Simba, Returned King Cost 8 Cards 1x Maui, Demigod What Do These Cards Do
Man-To-Man takes aim at Peter Pan cards making them lose their Evasive feature