For someone who values attack power over all else, it's kind of strange that Seto Kaiba -- full of himself enough to make a card that looks just like him -- would make said card so weak
Often students simply trade the cards without taking the time to learn how to play
Additionally, players get 100 Gold and 25 Mastery XP for every win, up to their first 15 wins per day, and 250 Mastery Pass XP for their first 15 wins every week
It's not a bad card, far from it, but it feels like it's just doing too much, and could have done with being stripped back a little bit to make it easier to read and play
Combined with Psychic Embrace and this Mega Gardevoir ex virtually has no limit to the kind of damage it can deal
Shadow, Mysterious Assassin* The Final Fantasy 6 Commander Deck version of Shadow is a decent enough creature, but deathtouch isnt a great evasive ability and to make the best use of his ability he really needs to get in so you can sacrifice whatever permanent you sneaked in for cards and damage