6 Gemhide Sliver A turn two Gemhide Sliver can very easily have you emptying your entire hand a turn or two later, thanks to its ability
You can't just weave these into any of our products, but when you're doing these one-off cards and you're trying to build a Chun-Li that's gonna go on to live a wonderful life in Commander decks where people are pulling through all of Magic, it just unlocks all of that. Heggen says that Commander is the primary lens through which [were] viewing these, but that theres no arbitrary threshold they have to hit in terms of viability or popularity in the format
In Standard, one of the biggest problems with Thran Temporal Gateway is Abrade, which gives a reasonable number of decks a main-deck way to deal with artifacts, and this doesn't even consider that artifact removal is a staple of sideboards thanks to all of the powerful Vehicles running around in the format
I plan to do that as much as possible
Hurkyl's Final Meditation If you're looking for ways to drag a Commander game on for another 45 minutes, look no further than Hurkyl's Final Meditation
However, if you already play 4 Marco (OP02-018) and 4 Marco (OP03-013), you will already have the opportunity to discard a lot of cards from your hand