Youll want to ramp out basics via Rampant Growth and friends, so youll naturally avoid an artifact-heavy mana base, giving you access to disruptive tools like Collector Ouphe and Null Rod
No, Mega Evolution cards are not good for beginners, as they involve higher-risk gameplay mechanics and are no longer part of the Standard format, making them better suited for collectors or experienced players.
With Invitation, you can deal with pesky things like Indestructible or Regeneration
Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game
Dragon enthusiasts and competitive Commander players both drive demand for this version
Also, Im not a huge fan of poison, and dont exactly want to see it overrun the format