Shadowmage Infiltrator Merfolk Trickster Nightveil Sprite Mausoleum Wanderer Pilfering Imp Kitesail Freebooter Connive // Concoct Discovery// Dispersal Commit // Memory Misdirection Force of Will Mulldrifter Shriekmaw Walker of the Secret Ways Jace, Cunning Castaway Skullsnatcher Throatslitter Waterfront Bouncer Higure, the Still Wind I liked how this list functioned
(2024-04-12) If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost
the absolute dollar premiums are modest
If you add in constant market fluctuations of card prices, and it's nearly impossible to know the valuable cards of every set without spending time deliberately researching it
There were a few cards that played into that theme, such as a creature you could discard from your hand whenever you wanted or a few effects that used the graveyard as a resource: Due to the small number of these sorts of recursion and effects, the set didn't really feel like a graveyard-infused set
Of course, thats just in time for the Phyrexians to arrive. The Phyrexians are going to be central to the events that unfold