Earthquake Dragon | Illustration by Johan Grenier We're defining big creatures as creature cards with a printed power of 10 or greater
If you don't control a creature with a counter on it at that time, the ability won't resolve and none of its effects will happen
The hardest lessons to grasp are the ones youve already learned
There are a bunch of Commander Classics like Hornet Queen, Nantuko Vigilante, Caustic Caterpillar, future strong cards like Haywire Mite, multiplayer classics like flying regenerator Fog of Gnats and the card drawing and recurring Grave-Shell Scarab, token making Ant Queen, game winning rampers like Moldgraf Monstrosity, Giant Adephage and Living Hive
The thing is, even tapping into Shapeshifters with changeling, there really arent enough actual Kobold cards currently to make a dedicated Kobold tribal deck, which makes this cards design rather ingenious
There arent a large number of lands to choose from, but here are the ones you could use for this deck