Having a way to combo off and generate absurd amounts of mana in the command zone that also has a win condition stapled to it is firmly in the high end of Bracket 3 or just straight up Bracket 4 or higher, based on the cards you end up including in the deck
Use this in combo with any on-play characters to squeeze out every last drop of their abilities, or on turn three to bounce your 1-cost character and let Helga or Rajah deal with must-remove characters
PT on their starting dates (excluding Midweek Magic ) and close to entries at 8 a.m
Kuzco Panicked Llama, Pacha Emperors Guide, and Pluto Determined Defender are all options
(If the Auras can't enchant that creature, they remain in your graveyard.) Sorcery Sorcery (CTRL to add secondary) Deck Info Deck stats CategoriesQtyOdds Click charts to focus on cards Deck extras (0) Description This deck has no description
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