It'll be interesting to see if that's how it plays out, or if Flare of Denial is even played consistently, but its flexibility and interesting impact on game states make it the most intriguing MH3 spoiler so far
Disney Lorcana Azurite Sea Starter deck - Emerald/Sapphire60-card single player deck using colors Emerald and Sapphire
Otherwise, the card is generally effective for questing, generating three lore each time
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Accelerated Mutation Accursed Centaur Ageless Sentinels Aggravated Assault Airborne Aid Airdrop Condor Akroma's Blessing Akroma's Devoted Akroma's Vengeance Akroma, Angel of Wrath Alpha Status Ambush Commander Ancestor's Prophet Ancient Ooze Animal Magnetism Annex Anurid Murkdiver Aphetto Alchemist Aphetto Dredging Aphetto Exterminator Aphetto Grifter Aphetto Runecaster Aphetto Vulture Arcanis the Omnipotent Ark of Blight Artificial Evolution Ascending Aven Astral Slide Astral Steel Aura Extraction Aurification Avarax Aven Brigadier Aven Envoy Aven Farseer Aven Fateshaper Aven Liberator Aven Redeemer Aven Soulgazer Aven Warhawk Backslide Bane of the Living Barkhide Mauler Barren Moor Battering Craghorn Battlefield Medic Beacon of Destiny Berserk Murlodont Biorhythm Birchlore Rangers Blackmail Blade Sliver Bladewing the Risen Bladewing's Thrall Blatant Thievery Blistering Firecat Blood Celebrant Bloodline Shaman Bloodstained Mire Bloodstoke Howler Boneknitter Bonethorn Valesk Brain Freeze Branchsnap Lorian Break Asunder Break Open Brightstone Ritual Brontotherium Brood Sliver Broodhatch Nantuko Butcher Orgg Cabal Archon

If the creature is not on the battlefield when the ability resolves, it does damage equal to the power of the creature right before it left the battlefield