Lets tackle the main new character, Diva
Cinderace ex's first attack deals 280 damage, but it cannot be used on the next turn, so players need to be strategic with how they use it, or have a way to remove the status so they can keep up the damage pressure
Jokes aside, this feels like a very interesting enchantment
If damage is prevented in this way, this card deals that much damage to target creature/player.) Defender Deal N damage to target attacking or blocking creature
with a perfectly-crafted deck, the skill of your timing and the luck of the draw, you can perform the impressive equivalent of an flawless victory combo in Street Fighter or an unbeaten killstreak run in Fortnite
I would like to write an article about Karakuri strategies and tactics eventually, but I plan to release that once I have become more skilled