If it's a Saga, put up to three lore counters on it
As long as at least one creature card was discarded this way, you'll create a Moogle token, and as long as at least one noncreature card was discarded this way, you'll put a +1/+1 counter on each Moogle you control
This card adds another useful piece to the puzzle, functioning as yet another Amulet effect, or more accurately, a Spelunking variant, that you can tutor for with Summoners Pact or Green Suns Zenith
It was also one of the first games in the series that I played, so I was much more forgiving of its flaws than I might otherwise have been if I'd been following the games religiously
You need plenty of protection for this high-value threat, but its going to make a big impact on Commander
The damage dealt by Vincent as a result of its last ability is not combat damage and therefore doesn't cause the ability to trigger again