Lets take a look at some of the exciting Side Events you wont want to miss.
Some people start with index cards and markers a fine place to begin
When this monster is targeted for an attack, detach the last Xyz Material attached to this card before damage calculation, and if it was attached this turn, end the Battle Phase without damage calculation
The odds of you having the biggest board should be high enough to at least consider it since youre more than likely always going to be the player that gets the Clue token

Rogues' Gallery Ruinous Path Ruinous Waterbending Rush of Dread Ruthless Disposal Ruthless Negotiation Sadistic Sacrament Sadistic Shell Game Salt Road Skirmish Sam's Desperate Rescue Sandman's Quicksand Sanguimancy Sanguine Indulgence Scarring Memories Scheming Symmetry Scrounge Scrounge for Eternity Search for Blex Season of Loss Secret Salvage Seeker's Folly Self-Inflicted Wound Send in the Pest Settle the Score Sever Soul Sever the Bloodline Severed Strands Shadow Slice Shadow of the Enemy Shadows' Verdict Shamble Back Shared Trauma Shatter Assumptions Shatter the Oath Shattered Crypt Shattered Dreams Sheoldred's Restoration Shredder's Revenge Shredder's Technique Shrivel Shrouded Lore Sickening Dreams Sign in Blood Sink into Takenuma Sinkhole Sins of the Past Sip of Hemlock Skull Fracture Skull Raid Skull Storm Skulltap Smallpox Smiting Helix Sorin's Vengeance Soul Burn Soul Exchange Soul Feast Soul Reap Soul Salvage Soul Shred Soul Strings Soul Transfer Sovereign's Bite Spark Harvest Specter's Shriek Specter's Wail Spiteful Blow Splinter's Technique Splitting Headache Spoils of War Spread the Sickness Spreading Rot

This invalidates every Esper control general before it, and conveniently drops a turn AFTER Counterbalance-plus, it's almost a better Sensei's Divining Top