on the other hand, Cid, Timeless Artificer asks you to go wide while also creating an added draft and deck building incentive (note that there are very few Artificers in the set)
2Coeurl
#5 Amber/Steel Somewhere along the line, Amber/Steel switched from a midrange deck to a hyper aggro one, and its remained in that camp virtually ever since
In gameplay terms, she costs 3 Ink to play, has 2 Strength, 3 Willpower and 1 point of Lore
It puts special emphasis on arcade and video game nostalgia, and is named after the iconic cry: Turtle Power! The strategy labeled on the box art is partner with allies and buff your team." We know so many people come to TMNT through arcade games, and we only touched it just a tiny bit in the main set, Engelhard said
Though this card also has the Reckless ability, meaning that it cannot be used to quest and must challenge, its an excellent pick for the early game as it can help keep your opponent from finding a foothold with weaker characters