Some cards have group hug potential too, where you actually give players something beneficial in exchange for a personal advantage
(As this saga enters and after your draw step, add a lore counter
Enjoy new, previously unreleased cards, including creatures, spells, and artifacts that fuel your board and allow you to command powerful histories
Include Branching Evolution and Hardened Scales to increase how many +1/+1 counters are placed on a creature at once
If you create a token that's a copy of Anax, its last ability triggers when it dies
If your entire team has lifelink and eventually gets in an additional hit with that lifelink, thats a huge leg up on the game provided its enough to you stay in it while giving up a four-drop, so if certain matchups are structured in the right way, it could work