Comparing this WUBRG deck to Turtle Power makes it clear that this deck just has more going for it as an out-of-the-box precon and upgrade potential
Smudging: Smudging is usually a minor misprint where the ink that has been laid down on the card gets a little smeared

Each Room card has two halves called "doors." When casting: - Choose one door to unlock - Pay the mana cost of the chosen half - Only the unlocked half's abilities apply After a Room is on the battlefield: - Unlock the other door by paying its mana cost as a sorcery - Unlocking is a special action that doesn't use the stack - Both halves' abilities become active after unlocking If a Room enters without being cast: - Both doors start locked - Unlock either door by paying its mana cost as a sorcery Characteristics of a Room card: - On battlefield: Based on unlocked door(s) - In other zones: Combined characteristics of both halves Copying a Room: - Copy has the same doors unlocked as the original - Locked doors of the copy can be unlocked later Dollmaker's Shop // Porcelain Gallery As a two-drop, Dollmaker's Shop is an efficient token generator that's already quite exciting in Commander
They cannot block, attack, and activate abilities, and then you gain four life
Secret Lair Joins the Fellowship Not all who wander are lost, like the awesome cards celebrating The Lord of the Rings: Tales of Middle-earth that have found their way into a Secret Lair drop releasing later this year
Creatures they begin to control later in the turn won't get -2/-0 and won't stop being suspected