The deck aims to fill the board with cheap creatures that gain value by being unblockable, and the deck could be upgraded to give you extra turns with a couple more dollars even though the primary win condition is combat damage
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I wouldn't say it's powerful or likely isn't going to see any play, but I audibly laughed when I saw it previewed
If you don't have the right color of mana, you can steal a Command Tower to get yourself that mana
Nowadays, there are multiple other answers just as efficient as Fatal Push like Prismatic Ending and Unholy Heat, and the card has been slowly replaced with these alternatives as they are just more versatile
And it makes for great stories, especially if you, say, come back from having all your Plains blown up