You can also take the following actions as many times as you like, in any order: Exert the required amount of ink to play a card Activate a character ability Use an item effect Quest with a character card (see below) Use a character to challenge an opponent's exerted character (see below) Most of these actions require a card to be 'in play' before you can perform them
Action cards like Fire the Cannons and Smash will help you keep Evasive cards off of the board, while three and four-cost cards with two lore like Jasmine, Disguised and Malificent, Sinister Visitor can keep the pressure on and force your opponent to trade instead of quest
Beyond just making sense, changing this ruling wouldnt affect anything, outside of Vanille and Fang
Enchanted cards are not guaranteed in any specific position within a pack
Do you need some extra muscle to take out an opponent's character
If an opponent chooses that card for any purpose, it's discarded straight away