If youre looking to pick up or even sell one, a sealed Commander deck, its helpful to know what you could be looking at value-wise so we grabbed the most expensive of them from TCGplayer.com as a guide
We ended up creating a mechanic that borrowed from two previous popular mechanics: evoke creatures and Adventure spells
I have no idea why, but I cant get over it
After all, other IPs are loaded with iconic, fan-favorite characters that need multiple legendary creatures to properly capture their importance to the narrative
The cost is a bit steep, but you can pinpoint remove exactly what you don't want on the table, and flexibly use this during a main phase or an end step depending on what is necessary
The artifacts or creatures you untap could be used for waterbending, but my mind can't help but wander to the rocks, dorks, and cards with the best activated abilities as targets to untap