When it perishes, you can grab three lands from your library and add them to your hand, or you can create an X/X token where X is the number of lands you control
Add support from Dragon Tempest or Kolaghan, the Storm's Fury, and youve got a scary mid-game surge that can also outright win
Build your dream deck, strategize your plays, and compete to rise to the top
"If that brain can't figure out the secret of the serum, then add more brains." Rhmir, Hand of the
Since the swap out effect of "Mind Shuffle" requires any Level 7 or higher monster you control to be returned to the hand in order to Special Summon the archetype's monsters, it is best to combine with any Level 7 or higher monster that has Trigger or Quick Effects to Special Summon itself such as "Black Skull Dragon the Archfiend Dragon of Unity", "Fydraulis Harmonia", "Dogmatika Fleurdelis, the Thunderbolt", "Nibiru, the Primal Being", "Fantastical Dragon Phantazmay", "Chaos Hunter", or "Phara the Primordial Goddess", especially when "Mind Shuffle" was set by the effect of "Griffoh" during the first turn to possibly enable Turn 0 plays
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