Its also limited to just a few decks and cards, and the games are set up so its fairly easy to win
Even during movement with a full load, cards won't fall off, providing worry-free storage
You may play lands and cast spells from the top of your library
Creature - Wizard Frog Draw (CTRL to add secondary) Flash Flash (CTRL to add secondary) Land Urza's Saga (As this Saga enters and after your draw step, add a lore counter
Granting a creature a stun counter isnt the strongest deterrent, but when players have other decisions for attack targets, this small but relevant downside comes up a lot, especially in early turns
One neat trick you can do is cast this green instant as your first spell in a turn, forcing your opponents to either waste countermagic on the Veil or consent to a turn where your spells cant be countered