#3: Sheoldreds Edict This is the best removal spell to come from the new set, and that is a feat on its own
There are some matchups in which you can morph into control by adding Suspension Fields in addition to the Silkwraps and Banishing Lights in the main deck
An extra turn is indeed a big problem for opponents, especially if you can bounce it back to your hand from your graveyard with something like Archaeomancer or Mystic Sanctuary, but whats perhaps most interesting about this incarnation of the iconic card is how youll actually be able to get your hands on it
Elsha, Threefold Master One blue, one red, one white legendary creature - Djinn Monk - 1/1 - Mythic Rare Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess
You could get some mileage out of this in artifact decks, but most often the use case will probably be reducing the cost of Goblins if you can stomach going off-tribe
Lets say the player reveals a swamp