While Dire Tactics will certainly be a staple removal spell in Human tribal if such a list develops in Standard, you don't really need to be a full-on tribal deck to take advantage of the card's power
If only it saw any and all artifact activations so you could steal your opponents Ashnods Altar or Sword of the Animist
OP-16 Sakazuki (Akainu), by contrast, combines that same IP prestige with genuine competitive relevance in Sengoku's Navy deck, which is part of why it currently outprices the other two Admirals
Flavorfully, warlocks gained magical powers through contracts with nonhuman entities
Final Fortune also features in a few Doomsday piles and complicated Spellseeker lines
Pincurchin Disruption Specialist Thunder Shock : 30 damage + paralysis check (coin flip) Energy Cost : 1 Electric Energy HP : 70 Tactical Applications : Stalling Engine Setup : Against evolution decks (Charizard EX, Mewtwo EX), starting Pincurchin and immediately attacking can delay their Stage 1 or Stage 2 evolution by forcing paralysis checks