Catching Combo and Aggro With Their Pants Down The ability to counter without spending mana meant Force of Will could reliably stop turn 1-3 combo and aggro decks in their tracks, even when tapped out
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The cool thing about Commander is that you can run a lot of different cards depending on what you personally want out of the game
This is key as whenever Wrexial deals combat damage to an opponent, its controller may cast an instant or sorcery card from that player's graveyard without paying its mana cost
In reality, I didn't actually play blue decks at the Pro Tour, but I have enough Sigils and Starfields to threaten to resolve
For one green mana, Helix Pinnacle is a card that can completely change your objective and approach to winning a game of Commander