Three strength, three willpower, and one lore for questing are all nothing to write home about for a cost of 3 ink, and there are definitely more exciting alternatives to deploy
Usually, cards change a lot from vision design through set design
There are plenty of ways to get even more out of a card like PuPu UFO, especially with abilities that untap a card, allowing you to triple the amount of lands you can play in a single turn for devastating effects
If a location is destroyed, any characters that were in that location cease to be there, and will just not be in a location anymore
Clive, Ifrit's Dominant is one of many transforming cards in the set
If you can cheat him out on turn four, you can put the clock on your opponent one turn earlier, then follow it up with a Nani, Floodborn Pluto, or even your other Don Karnage on turn five