Its so ubiquitous that its banned in every format except Commander (its a key piece in the best Commander decks) and Vintage, where its restricted to just one copy
The Enduring Enchantments Commander Masters Commander Deck set includes 1 ready-to-play White-Black-Green deck of 100 Magic cards (2 Traditional Foil Legendary Creature cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack (contains 2 special treatment cards, with 1 Traditional Foil Common or Uncommon and 1 nonfoil or Traditional Foil Rare or Mythic Rare), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the cards border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card
In a deck focused more on items but still wanting ramp Fishbone Quill is the go to
When you open a booster pack, youll get: six common cards, three uncommon cards , and two cards that are Rare, Super Rare, OR Legendary (non-foil), plus one foil card of any rarity (from Common to Enchanted)
The three abilities on this commander tell you all you need to know about the decks strategy: it leans hard on artifact creatures
Omarthis, Ghostfire Initiate eliminates itself from the competition due to not having enough support cards: I think there's like 4 cards total that deal with +1/+1 counters in the entire deck and only 1 can repeatedly put counters (Hangarback Walker)