Its fun because it feels like you get to tell a new story with the character, which is just a really fun part of the process
This likely affects ST-06 Starter Decks, but there is no information forthcoming
In grind-heavy Commander games, each death shifts life totals in your favor, and over multiple turns, that pressure becomes impossible to ignore
Ho and were it came from, I only talked with miss Jones once briefly
After The Eleventh Doctor's last ability resolves, that creature can't be blocked this turn even if its power later increases to greater than 3
While it is completely fair to say that a game got out of hand and you never got a chance to play a fourth land, its more constructive to acknowledge that your opening hand with neither ramp or card draw was probably the root of your own issues