All it does is promote degenerate strategies, and I'm pretty sure there exists a loop that can summon out a monster infinite times already
You get in a free punch before their removal comes online
This set is loaded with heavy hitters, including Mega Gengar, Mega Dragonite, and a sprawling 193-card lineup supported by 57 secret rares for completionists to chase
While temporary removal seems like a pretty big drawback when compared to board wipes that destroy or exile cards, there are a few pretty handy upsides to bouncing permanents back to your opponents hand instead of destroying them
In Limited, this is going to be a 3-mana 3/3 with Menace and the rest of the text wont matter on a regular basis
Amber requires a Song card, Sapphire requires an Item card and so on