Renown If you're a creature of the Multiverse, dealing combat damage to an opponent is probably a big moment for you
Fateful hour As long as you have 5 or less life, other creatures you control get +2/+2
Before I begin, I first want to highlight a class of cards (and other inks) that call out other cards with their enters play abilities: Maleficent, Monstrous Dragon has Dragon Fire as her ability
I love the versatility that Rankle, Master of Pranks gives in controlling the tempo of the game
This test is not cumulative the first two tests don't matter one bit (we'll put everything together when we hand out final grades), the only thing that matters is the power-level and playability of the planeswalker-half of the card
It doesn't seem fair to call it a whole new mechanic given how limited it is but it's too cool of an inclusion to skip