Her call echoes across worlds, calling the loyal to battle
Each instant and sorcery card in your graveyard gains flashback until end of turn
Bouncing a damaged Kronk or The Prince, Never Gives Up can be a great way to heal them so they can be played again, while bouncing a shifted Hercules or Cinderella will always give you two cards back, and even allow you to add one of them to your inkwell if you're in a position to play the Floodborn card for full price
Enchanted cards feel truly magical this time around, delivering beautiful art that feels worthy of chasing and collecting
I count: 36 lands and Etherium Sculptor, Scholar of New Horizons, Wreck Hunter, Solemn Simulacrum, Sol Ring, Arcane Signet, Azorius Signet, Dimir Signet, Liquimetal Torque, Orzhov Signet, Thought Vessel 47 mana
A good sideboard should always have a plan for the graveyard