The second reason why this card tops the charts is that it is unique among all other lands, and because of that, is a necessity in Vintage decks like Dredge, which wants cards in the graveyard early in the match
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The draw heavy nature of the current supporter pool in the Pokmon Trading Card Game encourages N as not only a great late-game disruption card, but also has an early game draw supporter
The same is true of Self-Inflicted Wound and the 2 points of life loss it inflicts on the opponent
Then, add a combination of other cards that support your gameplan, cards that deal with your opponents threats, and 18-24 lands (or 36-40 for EDH)
is packed with rich and interesting lore to discover