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One thing is becoming clear for the Final Fantasy MTG set: it's an absolute flavor win
However, its in Arthurs ability that he truly shines: when played, he can give a chosen character Challenger +2 and Resist +2 (that means they get +2 Strength while Challenging and a reduction of 2 damage thats being dealt to them), plus they can also challenge Ready, not Exerted, characters on the same turn too
Then shuffle the deck
The Maybeboards of my decklists are always filled with cards I thought could work but didn't make the final decklist
As an uninkable card, Baloo sitting in your hand with only four willpower and 6 cost makes him a pretty sad sight if you don't have the ink to play him, and even when you do, there are far better options, such as Maui Half-Shark, the all-around better card for the same cost