Aurelian Gyrosensor Item This items Seeking Knowledge ability ties in pretty well with the theme of sapphire being focused on intelligence and creativity
Adding two more Im Stuck action cards which pairs well with Pinocchio and Binding Contract to ensure your opponents cant ready next turn
Characters, who can go on quests to earn you lore, which is how you win the game, but they can also be used to battle other characters to try and slow your opponent's lore gaining down Items, which can give you special actions and abilities Actions, that are the only cards that don't stay in play, and they activate one-time effects and are then discarded Play alternates back and forth between players, each taking their full turn before passing to the next until one player has 20 lore, or a player needs to draw a card a card from their deck, but can't because their deck is empty
Here's one other bit of flavor: you'll notice on the XIV weapons, the Equipment cards have ability words
Whats the Difference Between Storyborn, Dreamborn, and Floodborn Characters
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