You will create a token that is a copy of that permanent for each time you paid the squad cost
It didn't have to owe them for long, as Wizards of the Coast bought all of the rights for Dungeons & Dragons in 1997 when it looked like TSR was about to go bankrupt
My Wolves deck had two copies, for example, but I dont think Id play them moving forward, as you really want Growth-Chamber Guardian and cheap, powerful creatures to go with it
Plundering Barbarian Abilities that trigger when a creature enters the battlefield are great because theyre immediately impactful, so modal ETB triggers are that much better

Here they are in order of rarity: Crown Rarity Mew EX 3 Star Rarity Celebi EX 2 Star Rarity Celebi EX Gyarados EX Mew EX Aerodactyl EX Pidgeot EX Budding Expeditioner Blue Leaf Mew EX (Immersive) 1 Star Rarity Exeggutor Serperior Salandit Vaporeon Dedenne Marshadow 4 Diamond Rarity Celebi EX Gyarados EX Mew EX Aerodactyl EX Pidgeot EX 3 Diamond Rarity Serperior Volcarona Vaporeon Raichu Mew Golem Marshadow Tauros 2 Diamond Rarity Exeggutor Servine Shiinotic Dhelmise Rapidash Magmar Lumineon Drednaw Electabuzz Galvantula Sigilyph Beheeyem Florges Graveler Stonjourner Weezing Scolipede Druddigon Pokmon Flute Mythical Slab Budding Expeditioner Blue Leaf 1 Diamond Rarity Exeggcute Snivy Morelull Ponyta Larvesta Salandit Salazzle Magikarp Finneon Chewtle Cramorant Pikachu Joltik Dedenne Elgyem Flabebe Swirlix Mankey Primeape Geodude Koffing Purrloin Liepard Venipede Whirlipede Pidgey Pidgeotto Eevee Chatot Old Amber And that's all of them

In one of my past articles, I talked about a method of "Paper and Practice", which is more of an advanced technique on deciding which deck to play for a tournament