This was one of the original alternate wincons that felt doable in most Magic formats, though its benefitted from an influx of extra gate cards in various MTG sets, which means you dont have to be a 5-color deck to pull off a Mazes End victory anymore

$0.79 Clash of the Eikons (0341 - Borderless) Final Fantasy Variants $0.99 Torgal, A Fine Hound (0345 - Borderless) Final Fantasy Variants $0.35 Stolen Uniform (0332 - Borderless) Final Fantasy Variants $0.59 Memories Returning (0331 - Borderless) Final Fantasy Variants $0.35 Summon: Fat Chocobo (0371 - Borderless) Final Fantasy Variants $0.49 Summon: Anima (0364 - Borderless) Final Fantasy Variants $0.35 Summon: Esper Ramuh (0367 - Borderless) Final Fantasy Variants $0.99 Summon: Shiva (0362 - Borderless) Final Fantasy Variants $0.49 Ambrosia Whiteheart (0325 - Borderless) Final Fantasy Variants $0.35 Diamond Weapon Final Fantasy $0.99 A Realm Reborn (0344 - Borderless) Final Fantasy Variants $0.39 Vanille, Cheerful l'Cie (0392 - Borderless) Final Fantasy Variants 0 results found
Marcy: Making a debut in FFVII, Chocobo racing became a mini game in Final Fantasy often associated with the casino known as the Golden Saucer
2 damage for one mana is quite good by itself, but if you have Spell Mastery you have the chance to get 3 damage onto a creature, which in the mid-to-late game could mean the difference
Here comes Secret Lair 's latest collection of your new favorite Magic cards
Flash gives you much better control over when you bounce problematic permanents, and convoke means this often costs less than 5 mana