So, Strixhaven mythics are slightly (for now) less expensive on Arena than they are in paper and significantly more expensive on Arena than they are on Magic Online , despite the fact that Arena cards have less utility since they are locked into your account forever, while you can sell or trade your cards both in paper and on Magic Online if you wish
Some argue that these consistently powerful strategies involving combo elements arent always fun to play against and may not be in the spirit of Commander, but I think setting clear expectations with your playgroup will help curb frustrations
Cast it when opponents have loaded hands but limited mana, maximizing the cards drawn before upkeep payments become unsustainable
If you have a way to toggle your creature between tapped and untapped for the turn, say with a Fatestitcher or Freed from the Real, you can turn this 1-mana spell into removal for multiple threats
Cryptic makes you safer, but it doesn't offer you the "I am just going to draw three and that will win me the game" element to be working towards
As the Kitty Artifact subtheme takes hold and people are trying out new decks, like Nazahn, dont forget to get them a whirl too